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<tr bgcolor=#f0f0f0><td align=center><b>Name</b></td><td align=center><b>Kind</b></td><td align=center><b>Description</b></td></tr>
<tr bgcolor=#f0f0f0><td><a href="index.html#refclass view128076" target = "projectFrame"><b>gameEngine</b></a></td><td>class view</td><td></td></tr>
<tr bgcolor=#f0f0f0><td><a href="index.html#refdeployment view128076" target = "projectFrame"><b>gameEngine</b></a></td><td>deployment view</td><td></td></tr>
<tr bgcolor=#f0f0f0><td><a href="index.html#refpackage128076" target = "projectFrame"><b>gameEngine</b></a></td><td>package</td><td></td></tr>
<tr bgcolor=#f0f0f0><td><a href="index.html#refrelation129484" target = "projectFrame"><b>gameSettings</b></a></td><td>relation</td><td></td></tr>
<tr bgcolor=#f0f0f0><td><a href="index.html#refrelation128204" target = "projectFrame"><b>gamesList</b></a></td><td>relation</td><td></td></tr>
<tr bgcolor=#f0f0f0><td><a href="index.html#refartifact128844" target = "projectFrame"><b>GamesList</b></a></td><td>artifact</td><td></td></tr>
<tr bgcolor=#f0f0f0><td><a href="class128460.html#refclass128460" target = "projectFrame"><b>GamesList</b></a></td><td>class</td><td>@author joseph<br /></td></tr>
<tr bgcolor=#f0f0f0><td><a href="index.html#refoperation133196" target = "projectFrame"><b>GamesList</b></a></td><td>operation</td><td></td></tr>
<tr bgcolor=#f0f0f0><td><a href="index.html#refattribute132556" target = "projectFrame"><b>gamesList</b></a></td><td>attribute</td><td></td></tr>
<tr bgcolor=#f0f0f0><td><a href="index.html#refattribute135756" target = "projectFrame"><b>gamesName</b></a></td><td>attribute</td><td></td></tr>
<tr bgcolor=#f0f0f0><td><a href="index.html#refattribute133068" target = "projectFrame"><b>gamesNameLabel</b></a></td><td>attribute</td><td></td></tr>
<tr bgcolor=#f0f0f0><td><a href="index.html#refattribute131276" target = "projectFrame"><b>gamesPossible</b></a></td><td>attribute</td><td>We create the String array containing the name of playable games;<br />every time we create a new game implementing this BoardGame engine,<br />we add the name to the list.<br /></td></tr>
<tr bgcolor=#f0f0f0><td><a href="index.html#refoperation129100" target = "projectFrame"><b>get</b></a></td><td>operation</td><td></td></tr>
<tr bgcolor=#f0f0f0><td><a href="index.html#refoperation132556" target = "projectFrame"><b>getApplication</b></a></td><td>operation</td><td>A Convenient static getter for the application instance.<br />@return the instance of Engine</td></tr>
<tr bgcolor=#f0f0f0><td><a href="index.html#refoperation131404" target = "projectFrame"><b>getArgs</b></a></td><td>operation</td><td>@return the args</td></tr>
<tr bgcolor=#f0f0f0><td><a href="index.html#refoperation128332" target = "projectFrame"><b>getBoard</b></a></td><td>operation</td><td>@return the board</td></tr>
<tr bgcolor=#f0f0f0><td><a href="index.html#refoperation133452" target = "projectFrame"><b>getBoardShapes</b></a></td><td>operation</td><td></td></tr>
<tr bgcolor=#f0f0f0><td><a href="index.html#refoperation139596" target = "projectFrame"><b>getBoardsShape</b></a></td><td>operation</td><td>@return the boardsShape</td></tr>
<tr bgcolor=#f0f0f0><td><a href="index.html#refoperation135756" target = "projectFrame"><b>getCaseCount</b></a></td><td>operation</td><td>@return the number of cases of the piece</td></tr>
<tr bgcolor=#f0f0f0><td><a href="index.html#refoperation134988" target = "projectFrame"><b>getConfiguration</b></a></td><td>operation</td><td>@return the configuration</td></tr>
<tr bgcolor=#f0f0f0><td><a href="index.html#refoperation132172" target = "projectFrame"><b>getCurrentPlayer</b></a></td><td>operation</td><td></td></tr>
<tr bgcolor=#f0f0f0><td><a href="index.html#refoperation140364" target = "projectFrame"><b>getDefaultSize</b></a></td><td>operation</td><td></td></tr>
<tr bgcolor=#f0f0f0><td><a href="index.html#refoperation139852" target = "projectFrame"><b>getDimension</b></a></td><td>operation</td><td>@return the dimension</td></tr>
<tr bgcolor=#f0f0f0><td><a href="index.html#refoperation130252" target = "projectFrame"><b>getEdgeSize</b></a></td><td>operation</td><td>@return the length</td></tr>
<tr bgcolor=#f0f0f0><td><a href="index.html#refoperation137804" target = "projectFrame"><b>getEdgeSize</b></a></td><td>operation</td><td>@return the edgeSize</td></tr>
<tr bgcolor=#f0f0f0><td><a href="index.html#refoperation131660" target = "projectFrame"><b>getGameName</b></a></td><td>operation</td><td></td></tr>
<tr bgcolor=#f0f0f0><td><a href="index.html#refoperation133324" target = "projectFrame"><b>getGamesArray</b></a></td><td>operation</td><td></td></tr>
<tr bgcolor=#f0f0f0><td><a href="index.html#refoperation132428" target = "projectFrame"><b>getGameSettings</b></a></td><td>operation</td><td>@return the gameSettings</td></tr>
<tr bgcolor=#f0f0f0><td><a href="index.html#refoperation128588" target = "projectFrame"><b>getGamesList</b></a></td><td>operation</td><td>@return the gamesList</td></tr>
<tr bgcolor=#f0f0f0><td><a href="index.html#refoperation139340" target = "projectFrame"><b>getGamesName</b></a></td><td>operation</td><td>@return the gamesName</td></tr>
<tr bgcolor=#f0f0f0><td><a href="index.html#refoperation128716" target = "projectFrame"><b>getGamesNameList</b></a></td><td>operation</td><td>@return the gamesPossible</td></tr>
<tr bgcolor=#f0f0f0><td><a href="index.html#refoperation138956" target = "projectFrame"><b>getLeftPieces</b></a></td><td>operation</td><td>@return the leftPieces</td></tr>
<tr bgcolor=#f0f0f0><td><a href="index.html#refoperation135628" target = "projectFrame"><b>getLineCount</b></a></td><td>operation</td><td></td></tr>
<tr bgcolor=#f0f0f0><td><a href="index.html#refoperation138444" target = "projectFrame"><b>getName</b></a></td><td>operation</td><td>@return the name</td></tr>
<tr bgcolor=#f0f0f0><td><a href="index.html#refoperation138700" target = "projectFrame"><b>getNbPieces</b></a></td><td>operation</td><td>@return the nbPieces</td></tr>
<tr bgcolor=#f0f0f0><td><a href="index.html#refoperation131788" target = "projectFrame"><b>getNbPlayers</b></a></td><td>operation</td><td></td></tr>
<tr bgcolor=#f0f0f0><td><a href="index.html#refoperation140108" target = "projectFrame"><b>getNbPlayers</b></a></td><td>operation</td><td>@return the nbPlayers</td></tr>
<tr bgcolor=#f0f0f0><td><a href="index.html#refoperation137292" target = "projectFrame"><b>getNumberOfPieces</b></a></td><td>operation</td><td></td></tr>
<tr bgcolor=#f0f0f0><td><a href="index.html#refoperation137164" target = "projectFrame"><b>getNumberOfPieceTypes</b></a></td><td>operation</td><td></td></tr>
<tr bgcolor=#f0f0f0><td><a href="index.html#refoperation136140" target = "projectFrame"><b>getParent</b></a></td><td>operation</td><td></td></tr>
<tr bgcolor=#f0f0f0><td><a href="index.html#refoperation137548" target = "projectFrame"><b>getPiece</b></a></td><td>operation</td><td></td></tr>
<tr bgcolor=#f0f0f0><td><a href="index.html#refoperation137420" target = "projectFrame"><b>getPieces</b></a></td><td>operation</td><td></td></tr>
<tr bgcolor=#f0f0f0><td><a href="index.html#refoperation132044" target = "projectFrame"><b>getPlayers</b></a></td><td>operation</td><td>@return the players</td></tr>
<tr bgcolor=#f0f0f0><td><a href="index.html#refoperation135500" target = "projectFrame"><b>getSize</b></a></td><td>operation</td><td>@return the size</td></tr>
<tr bgcolor=#f0f0f0><td><a href="index.html#refoperation129868" target = "projectFrame"><b>getXEffLength</b></a></td><td>operation</td><td>@return the xEffLength</td></tr>
<tr bgcolor=#f0f0f0><td><a href="index.html#refoperation129356" target = "projectFrame"><b>getXLength</b></a></td><td>operation</td><td>@return the xlength</td></tr>
<tr bgcolor=#f0f0f0><td><a href="index.html#refoperation130124" target = "projectFrame"><b>getYEffLength</b></a></td><td>operation</td><td>@return the yEffLength</td></tr>
<tr bgcolor=#f0f0f0><td><a href="index.html#refoperation129612" target = "projectFrame"><b>getYLength</b></a></td><td>operation</td><td>@return the ylength</td></tr>
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